MONKEY 1.02 (12/16/02)
  a Winamp visualization plug-in by Ryan Geiss
  copyright (c) 2002 Nullsoft, Inc.
  Monkey Homepage: http://www.nullsoft.com/free/monkey/
  Support Forum: http://forums.winamp.com/forumdisplay.php?forumid=150


What is Monkey?
-----------------------
Monkey is a 3D-accelerated Winamp visualization plug-in 
that takes you on a psychedelic journey through a
never-ending network of underground passageways.



Section Listing
-----------------------
    1. requirements
    2. installation
    3. tweaking
    4. usage
    5. using 3D glasses
    6. TROUBLESHOOTING
    7. known issues
    8. using line-in (for live shows, etc.)
    9. other tips
    10.version history




1. Requirements
-----------------------
    Required:
      * Hardware-based 3D graphics acceleration (i.e. a video card with 3D support)
      * DirectX 8.0 or later 
      * Winamp 2.72 or later
            (or Winamp 3 with the Classic Visualization Component installed)
      * Windows 98/ME/2000/XP/etc.

    Recommended:    
      * A 500+ MHz processor 
      * A decent 3D graphics card (TNT2 minimum; GeForce 2 recommended)




2. Installation
-----------------------
    Monkey can be installed to Winamp 2 or 3 (or both, but you'd have
    to run the installer twice).  

    To install to Winamp 3, just run the installer as usual.  Then
    launch Winamp 3 and hit CTRL+P to load the Preferences screen.
    Then, on the left, scroll down to 'ClassicVis' and select it.  
    (If you don't see it, you probably need to download the
    Classic Visualization Component).  Now you should see a list 
    of visualization plugins on the right; select Monkey, and click 
    'start' to run it.

    To install to Winamp 2, run the installer as usual, but note that
    if you also have Winamp 3 installed, you'll have to manually
    choose the Winamp 2 directory, since it installs to Winamp 3
    by default.  Once the installation is complete, launch Winamp 2 
    and hit CTRL+P to load the Preferences screen.  Select 'visualization' 
    under 'plug-ins' on the left.  Now you should see a list of 
    visualization plugins on the right; select Monkey, and click 
    'start' to run it.  In the future, you can use the shortcut key 
    CTRL+SHIFT+K to run Monkey, and ALT+K to configure it.




3. Tweaking
-----------------------
    For the smoothest animation, you need to configure Monkey
    so that there is no frame skipping.  To do this, the
    monitor's refresh rate must be an integer multiple of the 
    'maxi framerate' that you allow Monkey to run at.

    For example, if your monitor is running at 75 Hz (meaning that
    it refreshes the image 75 times per second), then you would 
    want to select one of the following values for the 'max 
    framerate' option:

        1, 3, 5, 15, 25, 75

    These values are optimal because they evenly divide into the
    refresh rate of the monitor, and that means that each image
    (frame) that is sent to the video card will be displayed
    for a consistent number of refresh cycles on the monitor.  
    Otherwise, one frame might get shown for 4 refreshes, then
    the next one for just 3, and so on.

    Your monitor's refresh rate is configurable, and whatever
    you have it normally set to in Windows is what it will be
    when you go to run Monkey in Windowed or Fake Fullscreen
    modes.  To view or change it, go to Start->Settings->Control
    Panel->Display->Settings tab->Advanced->Monitor tab.

    When you run Monkey in Fullscreen mode, though, the refresh 
    rate changes (along with the display mode) to whatever you 
    selected in the Monkey config panel, in the 'Display Mode' 
    box (in the 'Fullscreen' section).

    Here are the optimal maximum framerates for some other common 
    monitor refresh rates:

       REFRESH   OPTIMAL FRAMERATES
       -------   ------------------
        60 Hz     1, 2, 3, 4, 5, 6, 10, 12, 15, 20, 30, 60
        66 Hz     1, 2, 3, 6, 11, 22, 33, 66
        70 Hz     1, 2, 5, 7, 10, 14, 35, 70
        72 Hz     1, 2, 3, 4, 6, 8, 9, 12, 18, 24, 36, 72
        75 Hz     1, 3, 5, 15, 25, 75
        85 Hz     1, 5, 17, 85
        100 Hz    1, 2, 4, 5, 10, 20, 25, 50, 100
        120 Hz    1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 20, 24, 40, 60, 120

    LCD'S AND LAPTOPS
    -----------------
    Note that many LCD flatpanel displays (including laptops) run 
    natively at one refresh rate ONLY - usually 60 Hz - even though 
    the display driver might provide other options besides this.  
    So, if you have an LCD, it's best to keep it running in 60 Hz 
    at ALL times (or whatever its native refresh rate is).




4. Usage
-----------------------
    Hit 'F1' while Monkey is running to display a list of 
    accelerator keys.  These will let you display the current
    framerate, change tracks, browse the playlist, control
    the animation, and so on.

        ESC exit monkey
    
        F1   show/hide help
        F2   show/hide song title
        F3   show/hide song length     
        F4   show/hide info
        F5   show/hide framerate
        F6   cycle through 3D modes (none, red-blue stereo, chromatek/chromadepth)
        F8   toggle high quality mesh
        ALT+D: toggle Desktop Mode
        ALT+ENTER: toggle fullscreen
        SCROLL LOCK: lock scene

        ##: load state from slot 00-99
        M##: save state to slot 00-99
        BACKSPACE: reset digit (##) entry

        W    toggle wireframe
        U     toggle 'undergroundness' of the wires
        F    toggle flat shading
        E     toggle shading errors
        G    toggle fog
        D    toggle darkness
        T    toggle textures
        H    toggle hair
        O    toggle beat responses
        j/J  adjust beat det. sensitivity
        k/K  adjust beat response amplitude
        q/Q  adjust field of view
        l/L  adjust hair length
        +/-  adjust travel speed
        y/Y: adjust stereo 3D separation
        r    randomize scene
        R    ...and render style
        PGUP/PGDN: roll camera
    
        ZXCVB    prev/play/pause/stop/next 
        P        show/hide playlist            
        S        toggle shuffle                
        up/down arrows: adjust vol.      
        left/right arrows: seek; hold SHIFT for fast seek




5. Using 3D glasses
-----------------------
    Monkey normally renders one regularly-colored image; you see this image
    with both eyes, and it looks like a flat image of a 3D scene, painted
    onto your monitor.  If you pause the song ('c') and look at the image,
    you'll notice that the depth is harder to see without motion.

    However, Monkey can render itself in true 3D, where each of your eyes
    sees a different image, creating a good illusion that the underground
    tunnels are physically nestled inside your monitor.

    There are two ways to do this; pressing F6 once will put you in the 
    first 3D mode (red-blue stereo 3D), and pressing it again will put you
    in the second 3D mode (chromadepth).  Pressing F6 a third time will
    take you back out of 3D mode.

    The first mode requires a cheap pair of paper glasses with differently-
    colored lenses.  By default, the lens colors are assumed to be red for
    the right eye, and blue for the left eye, but you can change this from
    the config panel (sometimes the red/blue are swapped, and sometimes you
    see green + magenta glasses).  You can get these glasses for free from:
        [ http://www.rainbowsymphony.com/freestuff.html ]
    This style of 3D creates an accurate illusion of depth, but unfortunately, 
    doesn't preserve all the color in the image, and doesn't look good without
    the glasses.

    The second mode requires more hi-tech (but still cheap) glasses.  These
    glasses are clear, but they are slightly refractive, and their magic
    comes from the fact that they refract red, green, and blue light 
    different amounts, horizontally.  This creates the illusion that red
    objects (when viewed through the glasses) are closest, green in the middle,
    and blue the farthest.  You can order these glasses online for a few bucks:
        [ http://www.chromatek.com/ ]
    This style of 3D creates a 'hacked', but decent, illusion of depth, but
    is nice because it the image is still very colorful.  Whatsmore, the image
    still looks good for anyone viewing without the glasses.

    When running in 3D mode, you might also want to tweak the amount of stereo
    separation, using the 'y' and 'Y' keys.  (Press F4 to get a reading on the
    current value.)  Usually, a value of ~1.0 ( the default) is good for viewing
    on a monitor.  On a projector, higher values will be good (~1.4 or so).




6. TROUBLESHOOTING
-----------------------
    If Monkey fails to initialize or freezes while running, try the 
    following steps to resolve the problem.  In 90% of cases the 
    problem can be fixed.

    1)  Make sure you have the latest version of Microsoft DirectX
        (8.1 at the time this documentation was written).  Even if 
        you already have it, consider re-installing it, since files 
        can be corrupted over time, and because poorly-written video 
        drivers can sometimes break your DirectX installation.
    
    2)  Update your video driver, or try other drivers.  A "driver" 
        is a piece of software that translates graphics-related commands 
        from programs, like Monkey, into the native language of your 
        specific graphics hardware.

        There are typically three sources for video drivers: 
            1) those from the card manufacturer's website
            2) those from the chip manufacturer's website 
                ("reference" drivers for the chip that powers the card)
            3) those that shipped with Windows

        Give them all a shot.  Track down every driver you can find for
        your card, and try it.  If your card isn't top-of-the-line, try 
        uninstalling your driver and use Windows Update to install the 
        drive that came with Windows (especially if it's a Voodoo card).  
        If it is top-of-the-line, try the various drivers available on
        the card or chip manufacturer's website.  Try the most recent 
        *certified* drivers first, as these have been tested the most
        thoroughly; if that doesn't work, try the "beta" (pre-release)
        driver, in case they've fixed the problem that's hampering you
        right now.  However, it's sometimes even more common to see 
        "broken" (buggy) beta drivers (ahem, nVidia!) that don't work, 
        than to see stable beta drivers that have fixed old problems.
                        
        Here is a list of some common card/chip manufacturers and where 
        to get their drivers:
            [ Matrox   ]
            [ nVidia   ]
            [ 3dfx (voodoo cards) - remnants of a home page ]
            [ voodoofiles.com - your best bet for 3dfx drivers & support ]
            [ Diamond  ]
            [ Creative ]
            [ Trident  ]
            [ ATI      ] (requires javascript. click 'technical support' 
                in the lower left, then 'find a driver')
        
        Here are some sites that mirror (or link to) drivers from many sources:
            [ CNET ] (then click 'Utilities & Drivers', then 'Display & Video')
            [ Driverzone.com ]
    




7. Known Issues
---------------
    (none so far)




8. Using Line-In
-----------------------
    If you want to use your sound card's Line-In or CD Audio inputs for
    sound data (instead of mp3 files), you can do this; in fact, this
    will work for any viz plugin, not just this one!  Do the following:
        
        1) CONNECT WIRES
            Connect your audio source (a stereo, a live feed, whatever) into
            the line-in (or microphone) 1/8" (headphone-size) jack on your 
            sound card.  You might want to test & verify that your cable is 
            good before doing this.
        
        2) SELECT SOUND INPUT CHANNEL & ADJUST VOLUME
            In Windows, double-click the speaker icon in your systray (where
            the clock is).  Then, on the menu, go to Options -> Properties
            and select the "Recording" option.  Then make sure the Line In
            (or Microphone) input channel (whichever is appropriate for
            your case) is SELECTED (with a check mark) and that the volume 
            is close to, or at, the maximum.  Hit OK.           
        
        3) TELL WINAMP TO USE LINE-IN
            Open Winamp, and hit CTRL+L (the "Open Location" hotkey).  Now
            type in "linein://" as the location you want to open.  (Leave out
            the quotes and make sure you use FORWARD slashes.)  Hit PLAY
            ('x' key for the lazy), and the little built-in oscilloscope (or 
            spectrum analyzer) in Winamp should start showing your signal.
            If the signal looks flattish, you might want to double-check the 
            volume from Windows' Volume Control, or adjust the sound level 
            at the (physical) source.
                
        4) RUN MONKEY
            Run Monkey as usual.  If the waves are too small or large, 
            either adjust the volume from Windows' Volume Control, or adjust
            the sound level at the source.       




9. Other Tips
-----------------------
    1. In general, it's a very good idea to use only Microsoft-certified 
        WHQL (Windows Hardware Quality Labs) drivers for your video card.
        Often people want to get the newest, fastest beta drivers, but 
        these drivers are almost ALWAYS riddled with new bugs.

    2. For the best graphics performance, try to close as many other 
        applications as you can, before running the plugin, especially 
        those that tend to work in the background, such as anti-virus 
        or file-swapping software.  Also, if you must leave other 
        applications open, try to minimize them (i.e. shrink the window 
        down to the taskbar) so that they stay out of the painting loop.

    3. Multiple Monitors: It is recommended that whenever you modify your Windows
        multimon setup (i.e. turn an adapter on/off, change its color depth, etc.)
        that you reboot Windows before running this plugin.  
   




10. Version History
-----------------------
1.02 - 16 Dec 2002
    -added save/load state feature!  Now you can press 'M##' (where ## is 
        a two-digit code from 00-99) to save the current state to disk.
        To recall it later, simply enter the two-digit code (##) and you'll
        come back to the same tunnel you were in before.
    -added stereo 3D; press F6 to cycle through modes.
        -the first 3D mode creates a red-blue stereo-separated image,
            so you'll need glasses with colored lenses to view it.
            (get them for free from http://www.rainbowsymphony.com/freestuff.html )
        -the second 3D mode is "Chromadepth" ( http://www.chromatek.com/ );
            these glasses make reds appear in the foreground, greens in the middle,
            and blues in the background.
        -you can adjust the stereo separation (tweak the depth perception)
            by the 'y' and 'Y' keys (y=less, Y=more depth).        
    -memory:
        -dropped memory footprint from about 27MB (ugh!) to 18 MB, after
            realizing how much of a RAM hog monkey was.  It turns out,
            I'd experimented with ultra-high-quality meshes in the past,
            but had forgotten to undo all my changes, so the index & vertex
            buffers I was allocating were still 4X bigger than they had
            to be.  That's fixed now.
        -added a feature to 'use smaller textures' to the config panel.
            This will scale the textures used down to 256x256 (from 512x512),
            resulting in less consumption of video memory (and system memory,
            since the bitmaps are mirrored by D3D) and it will render faster
            (but only noticeably on older cards).  However, the textures will
            lose their crispness when this option is used.
    -increased amount that the lookat vector is allowed to drift by
        by 50%.
    -increased default beat sensitivity by about 12%
    -slightly increased freq. of changes in bending direction
    -added side views + FOV shift on the beats
    -fixed tab order.
    -fixed rolling effect when in Desktop Mode, with winamp paused,
        and user dragged icons around.
    -decreased amount of CPU used to secure steady framerates
        (thanks to VMS update to use timeBeginPeriod and timeEndPeriod,
        which decreases Sleep() granularity from ~10ms to 1-2 ms)

1.01 - 29 Oct 2002
    -Upgraded to VMS 1.04
        -Monkey supports Desktop Mode!
        -Monkey now remembers the window position when you last 
            (successfully) exited windowed mode, and uses that as the
            default when you re-enter windowed mode (during the same
            session or in a later session).  If there is an error creating
            that window (too big/not enough video memory, off-screen
            because display mode resolution decreased, etc.) it will
            revert to the default window size & position.
        -Config Panel:
            -For users with DualHead cards that run two monitors as one 
                virtual display (e.g. 2048x768 or 1024x1536), you can now
                specify which half of the screen you want Fake Fullscreen Mode
                and Desktop Mode to occupy, or both.  See the 'DualHead'
                button on the config panel.
            -Added an option to save cpu usage by using a more-tolerant
                framerate limitation algorithm - saves 0-20%.  Default: OFF
                (because Monkey typically likes to have very smooth animation).
        -Fixed appearance of the help screen by adding +0.5-texel offset; 
            on some cards, help screen text was kind of jaggy and munged.
        -Monkey now has an Uninstaller!
    -Added button to config panel that links to webpage
    -Added 'animation speed' slider to config panel

1.0 - 25 Sept 2002
    -Initial worthwhile release.